Million Dollars, But... The Game
What terrible things would you do for $1 Million?
The party game that puts your morals, imagination, and friendships to the test.
Players create scenarios by combining a Trigger and a Rule cart to showcase what they would or wouldn't do for a big hunk of cash. It's time to get weird for a million dollars.
How to Play
Players combine Trigger and Rule cards to create a ridiculous scenario. One at a time, the judge reads the scenarios out loud, while players attempt to glorify or downplay each one. The judge picks the scenario they absolutely would NOT do for a million bucks.
-Multiple styles of play offered.
There are multiple styles of play. Some involve drinking, some involve cash money, all of them involve discussing ridiculous scenarios and finding out just how sick you and everyone else truly is. Here’s a quick break down of the rules.
Each player takes 4 black Trigger Cards and 4 gold Rule Cards. Now pick a judge. You can pick the richest, poorest, oldest, smartest… whatever, just pick someone.
- Players choose one of each card to create a ridiculous scenario to present to the judge. Players hand their scenario to the judge face down.
- One at a time, the judge reads the scenarios out loud.
Players attempt to glorify or downplay each scenario.
Here’s where the various play styles come in. Pay attention, it’s not that hard.
The judge picks the scenario
- They would NOT do for $1 Million
- They WOULD do
- That is their favorite of the round
Secretly place bets, noting on a piece of paper which scenario you think the judge will pick. Once the judge makes their pick, reveal your bet and pay up.
Players whose scenarios were not chosen take a shot!
** 21 & up. Please drink responsibly.
Be a Winner
The person whose scenario was chosen wins the round. First player to win 5 rounds is the winner, winner chicken dinner.
Million Dollars, But… The Game was developed overnight. No, really it was. Our story started when Burnie Burns, Rooster Teeth’s Chief Creative Officer, presented the idea of a Million Dollars, But… card game to our games team. The next day there was a prototype with about 80 cards. By the end of the week, the games team pitched their prototype to the cast and crew of Million Dollars, But… And with that, history was made.
From there, we tapped into the sickest corners of Rooster Teeth employees’ minds, sourcing triggers and rules from anyone who was willing to contribute. After a series of cross-company playtests, the games team locked down the game design.
We all know games need to look pretty, so Rooster Teeth’s graphic design team took over at that point. They worked their butts off over the span of two weeks to design all the assets, cards, and packaging necessary for a complete game. As final art came in, our merch team made the concept a reality.
After a lot of cross-team collaboration and hard work, here we are. We're all pretty dang excited to see what you sickos would do for a million dollars.
Yes, there are blank trigger and rule cards included in the core deck, so you can add your ridiculous ideas to the game.